New look?

Wed Aug 12, 2009 11:32 pm by Celahir

I've been thinking about changing the forum skin recently, I'm going to leave it to all of your to decide!

So i'm thinking you guys can either vote for one of the previous skins/layouts a...

Changes in the LCIdol competition

Tue Apr 14, 2009 5:53 pm by Demon Jester Gin

As some of you may have heard, I've taken over this competition (many thanks to Cel for allowing me to) seeing as I probably won't be entering anyway, and I'd like for everyone that plans to join in o...

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wheres the difficulty at????????

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omegafate
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wheres the difficulty at????????

Post by omegafate on Sun Apr 05, 2009 11:06 pm

where did the difficulty go in video games i meen heck

the original sonic or mario games had more difficulty than wats produced now in days

man wat has the gaming culture come to now in day when games are way to easy to beat with out even trying

kinda sad really


wats your guys take on this????


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Re: wheres the difficulty at????????

Post by Reiko on Mon Apr 06, 2009 3:30 pm

I agree, Silent Hill Homecoming for example was pants easy! Only struggled with one boss early in the game but the last boss was ridiculously easy and the puzzles could of been solved by my 4 year old cousin!
Completed in 3 days, I was sooo disapointed, I wanted an infuriating challenge!!

(I did love the game though Very Happy)


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Re: wheres the difficulty at????????

Post by momogirl on Fri Apr 10, 2009 3:18 pm

I agree too, I remember when my sister played Eternal Sonata, I wasn't really interested in it cause the game looked too easy, she never struggled with any of the bosses and finished it quickly.

Prince of Persia as well, I finished that game in 7 or 8 hours Shocked I do love that game to death though

omegafate
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Re: wheres the difficulty at????????

Post by omegafate on Sun Apr 12, 2009 11:17 pm

yea i owned the new PoP (prince of persia) but i got to the warrior which was the last boss before the last guy and i got bored of it and traded it in because is monotonous and way to easy

from the way it looks as if game company's make it like that so that even a 5 yr old child could pick it up and play it with ease


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Re: wheres the difficulty at????????

Post by Celahir on Tue Apr 14, 2009 9:18 pm

It's because kids these days are not as smart as we were as kids! XD


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Re: wheres the difficulty at????????

Post by omegafate on Wed Apr 15, 2009 9:04 pm

very much so

i meen hell kids dont like to play tetris cuz they cant beat it

TETRIS OF ALL GAMES

its like the easiest game ever lol


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Re: wheres the difficulty at????????

Post by Pyro on Mon Aug 31, 2009 11:00 pm

I have seen this trend for years and it is very sad. The most obvious area is console games. Best examples are Mario and Mega Man. Mario 1 and 3 were super hard, and then when they made Super Mario World on the SNES, it was super easy. By the time you beat the game you had hit the max # of extra lives. Mega Man 1-6 were some of the hardest games made for NES, and from SNES, to PS1, to PS2, they kept getting easier and easier. This did change recently when they made Mega Man 9 (in full 8-bit glory!) and made it downloadable for $10 on all 3 next gen consoles. I've played it and it is just as hard as the original games.

I've also seen this trend in PC games as well. Starcraft is still the best RTS out there. Why? Because it's still a pain in the a**, and fun at the same time. If you try to beat single player without cheats, you actually have to learn how to play the game, and then learn and create new strategies all the time. Some 8 year old couldn't sit down and beat it in two days like new games. (Age of Empires 3...)

I have a PS3 with some amazingly fun games. (Assassin's Creed, Metal Gear Solid 4, Ghostbusters, Star Wars: The Force Unleashed, Spider-Man: Web of Shadows, and more...) They are all super fun and enjoyable, but I have to admit, I haven't been challenged by any of them. And I know it's not because 'I'm older and have more gaming experience' because if I go back and play some older games they're still hard to beat.

I think it's because the gaming market is trying to reach a more wide audience by making their games beatable by anyone who buys it, but it really drops the replay value. I haven't picked up Spider-Man since I beat it, and I still haven't finished Ghostbusters, it was too easy and repetitive.

Times change I guess...


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